编辑器/功能拓展 Wheel Controller 3D 3.4 unity3d asset 汽车辆轮胎控制器物理碰撞...

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Wheel Controller 3D is a complete alternative to Unity's inbuilt wheel collider. It allows for more realistic vehicle behavior, complete customization, and 3D ground detection. No more "stick" wheels.


If you are looking for a complete vehicle physics package with Wheel Controller 3D included, check out the NWH Vehicle Physics.




Features:


• Wheel has width and length, not only a single point in the middle.


• API with almost no differences from Unity's inbuilt WheelCollider - familiar and easily swappable.


• Fully customizable via the custom inspector. Adjust spring, damper, friction curves, geometry, etc.


• Adjustable camber, caster, and rim offset.


• Pacejka friction model with support for different surfaces.


• Friction preset system that uses ScriptableObjects for easy setup.


• Adjustable at runtime.


• Adjustable ground detection resolution with multi-threading for very low-performance impact (Unity 2018.2 and newer required).


• Can handle wheel visuals by itself (rotation and position).


• Suitable for different kinds of vehicles: cars, trucks, motorcycles, tanks, etc.


• Easy to set up.


• 0.03 ms of CPU time per frame for an average wheel.


• Full C# source code included.




Try it out:


Windows

2022-4-14 16:09 上传
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